﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RaiderManagerBackend
{
    public class Enumerations
    {
        public enum SignUpCode
        {
            Available=0,
            Unavailable,
            None
        };

        public enum AttendanceCode
        {
            Participated=0,
            Benched,
            Late,
            NoShow
        };

        public struct AttendancePoints
        {
            public static readonly int Benched = 2;
            public static readonly int Participated = 2;
            public static readonly int Late = -1;
            public static readonly int NoShow = -2;
            public static readonly int SignUpAvailable = 1;
            public static readonly int SignUpUnavailable = 1;
        }

        public struct GuildRank
        {
            public static readonly string Mechanic = "Mechanic";
            public static readonly string Shepherd = "Shepherd";
        }
    }
}
